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1. [ Suggest ] Planetary conquest revision - in Feedback/Requests [original thread]
The real problem which was not fixed in the changes, but they tried to fix them is that peace is more profitable than war for the larger corporations. There needs to be a constant motivator for war and fighting, especially among the land holding ...
- by Balistyc Farshot - at 2015.11.23 16:28:00
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2. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Everyone talks about DMG and range without talking about my favorite part, the concussive effects of AV. Can we perhaps have the short range version perform the same damage (Then we have less separation that way.) and focus more on improvements i...
- by Balistyc Farshot - at 2015.10.12 16:59:00
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3. The Breach Forge Gun : An Amazing Weapon needing a small tweak. - in Feedback/Requests [original thread]
IR Scifi wrote: Balistyc Farshot wrote: The breach forge and all forges deserve the return of the splash damage. The MD is getting vehicle damage, so the splash would make the forge a heavy's MD. Anyone who supports the MD should be suppor...
- by Balistyc Farshot - at 2015.10.07 13:56:00
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4. The Breach Forge Gun : An Amazing Weapon needing a small tweak. - in Feedback/Requests [original thread]
I would love to see the forge gun get the love it needs. The problem is all the crying vehicle pilots and stupid personal agendas, like someone who used to be a CPM complaining on Fox Four thread to get his swarms more range and stating Forge Guns...
- by Balistyc Farshot - at 2015.10.06 21:14:00
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5. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Adipem Nothi wrote: Cat Merc wrote: Forge skill requirements are overrated. Agreed. Forging is more about managing one's surroundings and ammo supply than precision aiming. I'd encourage anyone who thinks (like I once did) that Forge Gunn...
- by Balistyc Farshot - at 2015.09.25 15:12:00
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6. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Balistyc Farshot wrote: Soraya Xel wrote: Point and shoot is easy, man. Forges are basically AV sniper rifles. Sorry, I had my mouth full of sour patch kids. Yeah, you sir have never used a Forge Gun for 5h1t! ...
- by Balistyc Farshot - at 2015.09.24 22:27:00
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7. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Soraya Xel wrote: Point and shoot is easy, man. Forges are basically AV sniper rifles. Sorry, I had my mouth full of sour patch kids. Yeah, you sir have never used a Forge Gun for 5h1t! Leave FGs out of this conversation. Sentinels are the...
- by Balistyc Farshot - at 2015.09.24 21:31:00
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8. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Plus with a ninja hotfix he put things in the DK shop - BPOs and skins. Take some credit for that Ratati or let people like Frame for that! As far as AV, just everyone put it away. The nerf versus buff is a sensitive battle. Just let them take t...
- by Balistyc Farshot - at 2015.09.24 17:06:00
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9. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: CCP Rattati wrote: Cat Merc wrote: Plasma Cannon doesn't get the weakpoint modifier that the Forge Gun gets? Ratatouille plz Forge Gun is supposed to be the absolute best AV weapon. Wait, there are meant to ...
- by Balistyc Farshot - at 2015.09.24 16:55:00
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10. Fun global effects to add\control in PCs - in Feedback/Requests [original thread]
The best planetary conquest system I remember was Star Wars Battlefront 1&2. You took planets for an advantage you would activate before combat. Like sabotage (enemy vehicles start the game as half health) or communications jamming (no orbital...
- by Balistyc Farshot - at 2015.09.14 21:42:00
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11. *Bounty Hunting* - in Feedback/Requests [original thread]
This would be effective and hopefully the CPMs see it. If someone does something dirty, it is a way to mark them to be tracked down and taken out. I would say the bounty should show visually on the HUD map. Then mercs would really chase that merc ...
- by Balistyc Farshot - at 2015.09.08 22:14:00
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12. Winning streak rewards - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Why make it only a win streak bonus? Why not call it a "contract completion bonus" and reward anyone who has consecutive battles they stay in for the whole time? This would even incentivize staying in a battle that is extr...
- by Balistyc Farshot - at 2015.09.03 20:42:00
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13. CPM Feedback Request: NPE, Corp Tools and UI - in Feedback/Requests [original thread]
Not to beat a war drum in here, but I think removing the leave battle button would stop all the people leaving after they see opposition. The only cons I have received in General Discussion were about bad player experience which new players don't ...
- by Balistyc Farshot - at 2015.09.03 20:25:00
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14. Mid-range Heavy Weapons - in Feedback/Requests [original thread]
Heavies are toast now and will be for a while now due to the complaint mill group. I like the idea of mid range weapons but I would prefer a heavy long range weapon. Make it precision based like the laser is one way to go. I saw that suggestion. ...
- by Balistyc Farshot - at 2015.08.14 21:46:00
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15. [Feedback] Lore - in Feedback/Requests [original thread]
CCP Rattati wrote: What would be the toughest types of mercs/soldiers that earn their way to being the absolute highest ranks within each Faction Let's say the Empress's Bodyguards, or the Navy Seals of Gallente, etc. What could be a cool nam...
- by Balistyc Farshot - at 2015.07.28 19:02:00
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16. Rattati, Please change Ion pistol fitting skill to affect PG - in Feedback/Requests [original thread]
Kain Spero wrote: CCP Rattati wrote: Honestly, for some of these skills, I would rather go with "plus 1 PG", rather then infinitesimal decimals. Yeah, many of the current fitting skills are quite annoying for this reason. Having them ope...
- by Balistyc Farshot - at 2015.06.22 18:11:00
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17. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Bright Cloud wrote: 4) This is largely too dumb to address or it doesn't make any actual points. That said though, I was under the impression that the cal sentinel was relatively popular in PC due to its resistance to the hmg (though it was ou...
- by Balistyc Farshot - at 2015.06.09 19:39:00
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18. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
Tebu Gan wrote: Balistyc Farshot wrote: The issues about Ringers you missed in my post. They stop corps from investing in younger players to make them PC ready. Then when new players become PC ready, they will leave the corp or ringer for o...
- by Balistyc Farshot - at 2015.06.08 19:55:00
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19. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
Tebu Gan wrote: District Kredits On Ringers To those that disagree with their use, I don't know what to tell you. Expecting nothing but a corp you attack to show and for them to be the only ones allowed just seems ridiculous to me. Look, ...
- by Balistyc Farshot - at 2015.06.08 14:10:00
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20. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Bright Cloud wrote: The Eristic wrote: Balistyc Farshot wrote: Bright Cloud wrote: Could we please change the cal. logi bonus to something usefull? The cal logi also needs some love in the bonus area. +3% per level to HP restored...
- by Balistyc Farshot - at 2015.06.05 17:22:00
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